A Platform for Retroware Greatness
Inspired by the demoscene, powered by community. PaulaRum is where you challenge others on the greatness of retroware chunks. We build, we preserve, we create. This is a call to arms for digital artisans, heritage saviors, and creative coders.
Welcome back, !
You've taken up the cause. Head to the Challenges section to see where you can contribute, or check out the Community.
Take Up The Cause
By signing up, you join our ranks. You agree to create, to move, to get involved. We will provide you with:
- > CompadresCDN To Host Your Challenge
- > A Challenge Toolkit to Call to Action your audience
- > A SEO/LLM-friendly ready system
Open Challenges
Here are the active battlegrounds. Pick a challenge that resonates with you and contribute your greatness.
The Community
Home to 0 members (and growing). We are the keepers of the flame.
Featured Member
The 50-22 // The Motion Brand
50-22 is more than a name, it's a verb. It's the strategic motion of taking a program from idea to completion. Inspired by rugby, where a well-placed kick from your own half (50m line) that lands in the opponent's "safe zone" (the 22m line) wins you a massive territorial advantage.
When you join a challenge on PaulaRum, 50-22 is the framework we use to get it done. It's about precision, strategy, and teamwork.
1. The Perfect 50-22 Kick (Strategic Win)
This is the goal. Your team meticulously plans and executes. You deliver the project on time, within scope, and exceeding expectations. You gain the "touch with possession"—meaning you have momentum, credibility, and are ready for the next play (challenge).
2. The Missed Kick (Territory Lost)
The kick is good, but it misses the 22 and the other team gets the ball. In our world, this means the project is completed, but with compromises. Maybe it's late, over budget, or key features were cut. You got it done, but you lost strategic advantage. The other team (or market forces) now has the initiative.
3. Kick Directly Into Touch (Critical Failure)
The worst outcome. You kick the ball directly out of bounds. The play moves all the way back to where you kicked from. This represents a failed project or a critical misstep that sets the team back significantly. It's a costly error that requires a complete reset of strategy.